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Updated date
Fixed spreading logic when there is a stronger neighbor, optimized weighted spreading from players perspective
!17
· created
May 06, 2023
by
Solti Martin
3rd milestone
Merged
Approved
updated
May 06, 2023
Added new textures and modified texture handling logic, added edge on map
!16
· created
May 05, 2023
by
Solti Martin
3rd milestone
develop
Merged
Approved
updated
May 06, 2023
Implemented Fire Mechanisms
!12
· created
May 01, 2023
by
Varga Máté Tibor
3rd milestone
develop
Merge Request
Model
Merged
Approved
updated
May 06, 2023
Fixed CI/CD pipeline docs deployment
!15
· created
May 03, 2023
by
Varga Máté Tibor
3rd milestone
develop
Merge Request
Merged
Approved
updated
May 03, 2023
Created CI/CD pipeline
!9
· created
Apr 25, 2023
by
Varga Máté Tibor
3rd milestone
Merge Request
Merged
Approved
updated
May 01, 2023
Spreader class implemented, FieldManager publicity spread related methods removed - Place and Demolish modified
!11
· created
Apr 28, 2023
by
Solti Martin
3rd milestone
develop
Model
Plan
Merged
Approved
updated
Apr 28, 2023
New view layout, added minimap, increased map size, map navigation added - small design changes
!10
· created
Apr 28, 2023
by
Solti Martin
3rd milestone
develop
View
ViewModel
Merged
Approved
updated
Apr 28, 2023
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