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Update Class Diagram
authored
May 12, 2021
by
Karikó Csongor Csanád
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Class-Diagram.md
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@@ -556,14 +556,19 @@ class View.GameConfig {
}
class View.GameManager {
-
c
onfig : GameConfig
-
gameC
onfig : GameConfig
- tickInterval : float
- isPaused : bool
- tickCount : long
- targetFrameRate : int
- uiManager : UIManager
- gridScale : float
- buildings : BuildingConfig[]
- simulation : Model.Simulation
- visitorPrefab : GameObject
- visitorPrefab : GameObject
- visitorPrefab : GameObject
- GetObjectBlueprints() : Model.IMapObjectBlueprint[]
+ SetSimulationSpeed(int)
+ Tick() : IEnumerator
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