diff --git a/Assets/Scenes/MainMenu.unity b/Assets/Scenes/MainMenu.unity
index 820081298f10e51c91baa9a00a05fcd9b533ae14..6c9b498c15f284b8d9b15a2f434cfb48e215858e 100644
--- a/Assets/Scenes/MainMenu.unity
+++ b/Assets/Scenes/MainMenu.unity
@@ -465,5 +465,8 @@ MonoBehaviour:
     If one castle gets destroyed until the end of the round, the enemy team wins.
     If both get destroyed, the game is tied.
 
-    When hovering the cursor over
-    a unit or a castle, a healthbar appears, showing its current health.'
+    When hovering the cursor over a
+    unit or a castle, a healthbar appears, showing its current health.
+
+    Pressing
+    ESC will pause/resume the simulation.'