Skip to content
GitLab
Explore
Sign in
Open
0
Merged
27
Closed
0
All
27
Merge trains
Recent searches
Loading
{{ formattedKey }}
{{ title }}
{{ help }}
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
{{name}}
@{{username}}
None
Any
Upcoming
Started
{{title}}
None
Any
{{title}}
None
Any
{{title}}
None
Any
{{name}}
Yes
No
Yes
No
{{title}}
{{title}}
{{title}}
Updated date
Clean up the code in Presentation.World (closes #146)
!103
· created
Apr 26, 2022
by
Horváth István
Végleges termék
category
presi-world
Merged
updated
Apr 26, 2022
Run code cleanup in Presentation.World (closes #145)
!102
· created
Apr 26, 2022
by
Horváth István
Végleges termék
category
presi-world
Merged
updated
Apr 26, 2022
Make the game world look better (closes #111 and #77)
!96
· created
Apr 25, 2022
by
Horváth István
Végleges termék
category
presi-world
priority
medium
Merged
updated
Apr 25, 2022
Make the lasers look better (closes #141)
!95
· created
Apr 24, 2022
by
Horváth István
Végleges termék
category
presi-world
priority
medium
Merged
updated
Apr 24, 2022
Make the castle health visible in any game phase (closes #101)
!94
· created
Apr 24, 2022
by
Horváth István
Végleges termék
category
presi-world
priority
high
Merged
updated
Apr 24, 2022
Display destroyed towers (closes #137 and #115)
!86
· created
Apr 23, 2022
by
Horváth István
Végleges termék
category
presi-world
priority
medium
Merged
updated
Apr 23, 2022
Support configurable random world size (closes #119)
!72
· created
Apr 14, 2022
by
Sárközi Gergely János
Végleges termék
category
presi-world
Merged
updated
Apr 15, 2022
Make turret rotation smooth (fixes #102)
!68
· created
Apr 11, 2022
by
Sárközi Gergely János
Prototípus 2
category
presi-world
Merged
updated
Apr 11, 2022
Create better assets for the game (closes #87)
!66
· created
Apr 11, 2022
by
Horváth István
Prototípus 2
category
presi-world
priority
high
Merged
updated
Apr 11, 2022
Add rotating turrets to towers (closes #100)
!65
· created
Apr 10, 2022
by
Sárközi Gergely János
Prototípus 2
category
presi-world
Merged
1
updated
Apr 10, 2022
Make the order of the highlighted tiles visible. (closes #97)
!60
· created
Apr 10, 2022
by
Horváth István
Prototípus 2
category
presi-world
priority
medium
Merged
updated
Apr 10, 2022
Remove dead units from "World._units" (closes #95)
!57
· created
Apr 09, 2022
by
Horváth István
Prototípus 2
category
presi-world
priority
low
Merged
updated
Apr 09, 2022
Implemented range visualization for the towers (closes #71)
!54
· created
Apr 09, 2022
by
Horváth István
Prototípus 2
category
presi-world
priority
medium
Merged
updated
Apr 09, 2022
highlight valid tower positions (closes #74)
!52
· created
Apr 09, 2022
by
Sárközi Gergely János
Prototípus 2
category
presi-world
Merged
updated
Apr 09, 2022
Add unit health bars (closes #81)
!50
· created
Apr 08, 2022
by
Sárközi Gergely János
Prototípus 2
category
presi-world
Merged
2
updated
Apr 09, 2022
Implement barrack checkpoint visualization (closes #46)
!48
· created
Apr 05, 2022
by
Horváth István
Prototípus 2
category
presi-world
priority
medium
Merged
2
updated
Apr 06, 2022
Give tiles a checkerboard pattern (closes #67)
!47
· created
Apr 05, 2022
by
Sárközi Gergely János
Prototípus 2
category
presi-world
Merged
updated
Apr 05, 2022
Display the sprites correctly in the scene (closes #79)
!43
· created
Apr 04, 2022
by
Horváth István
Prototípus 2
category
presi-world
priority
medium
Merged
updated
Apr 04, 2022
Disable zooming and panning when the mouse leaves the game area (closes #76)
!39
· created
Apr 03, 2022
by
Horváth István
Prototípus 2
category
presi-world
priority
medium
Merged
updated
Apr 03, 2022
Make the game pause-able in the preparation phase (closes #73)
!38
· created
Apr 03, 2022
by
Horváth István
Prototípus 2
category
presi-world
priority
medium
Merged
updated
Apr 03, 2022
Prev
1
2
Next