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Updated date
Make the castle health visible in any game phase (closes #101)
!94
· created
Apr 24, 2022
by
Horváth István
Végleges termék
category
presi-world
priority
high
Merged
updated
Apr 24, 2022
Keep the tower placing and unit deployment UI state after resuming the game (closes #103)
!93
· created
Apr 24, 2022
by
Horváth István
Végleges termék
category
presi-ui
priority
high
Merged
updated
Apr 24, 2022
Revert Unity version back to 2020 LTS (closes #123)
!75
· created
Apr 15, 2022
by
Horváth István
Végleges termék
category
other
priority
high
Merged
1
updated
Apr 15, 2022
Create better assets for the game (closes #87)
!66
· created
Apr 11, 2022
by
Horváth István
Prototípus 2
category
presi-world
priority
high
Merged
updated
Apr 11, 2022
Kill the units that reached the castle (closes #86)
!51
· created
Apr 09, 2022
by
Horváth István
Prototípus 2
category
logic
priority
high
Merged
1
updated
Apr 09, 2022
Create sprites for the game (closes #31)
!40
· created
Apr 03, 2022
by
Horváth István
Prototípus 2
category
asset
priority
high
Merged
updated
Apr 04, 2022
Display units (closes #40)
!24
· created
Mar 20, 2022
by
Horváth István
Prototípus 1
category
presi-world
priority
high
Merged
updated
Mar 21, 2022
Implement tower placing (closes #58)
!22
· created
Mar 20, 2022
by
Horváth István
Prototípus 1
category
presi-world
priority
high
Merged
updated
Mar 20, 2022
Logic base implementation (closes #22)
!5
· created
Mar 11, 2022
by
Bahil Botond
Prototípus 1
category
logic
priority
high
Merged
Approved
updated
Mar 11, 2022