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Updated date
Support configurable random world size (closes #119)
!72
· created
Apr 14, 2022
by
Sárközi Gergely János
Végleges termék
category
presi-world
Merged
updated
Apr 15, 2022
Document events and commands (closes #120)
!73
· created
Apr 14, 2022
by
Sárközi Gergely János
Végleges termék
category
docs
Merged
updated
Apr 15, 2022
Update Unity to the new LTS version (closes #118)
!71
· created
Apr 13, 2022
by
Horváth István
Végleges termék
category
other
priority
medium
Merged
1
updated
Apr 14, 2022
Fix game not pausing on ESC pressed (closes #104)
!70
· created
Apr 12, 2022
by
Sárközi Gergely János
Végleges termék
category
presi-ui
Merged
updated
Apr 12, 2022
Fix negative castle health during event (closes #105)
!69
· created
Apr 12, 2022
by
Sárközi Gergely János
Végleges termék
category
logic
Merged
updated
Apr 12, 2022
Implementing income for the players (Closes #54)
!31
· created
Apr 01, 2022
by
Bahil Botond
Prototípus 2
Merged
updated
Apr 12, 2022
Tower targeting and shooting (closes #30)
!26
· created
Mar 31, 2022
by
Bahil Botond
Prototípus 2
Merged
8
updated
Apr 12, 2022
Extending fight length if needed to spawn everything (closes #53)
!27
· created
Mar 31, 2022
by
Bahil Botond
Prototípus 2
Merged
updated
Apr 12, 2022
Make turret rotation smooth (fixes #102)
!68
· created
Apr 11, 2022
by
Sárközi Gergely János
Prototípus 2
category
presi-world
Merged
updated
Apr 11, 2022
Balancing the game (Closes #65)
!67
· created
Apr 11, 2022
by
Bahil Botond
Prototípus 2
category
asset
Merged
updated
Apr 11, 2022
Create better assets for the game (closes #87)
!66
· created
Apr 11, 2022
by
Horváth István
Prototípus 2
category
presi-world
priority
high
Merged
updated
Apr 11, 2022
Add rotating turrets to towers (closes #100)
!65
· created
Apr 10, 2022
by
Sárközi Gergely János
Prototípus 2
category
presi-world
Merged
1
updated
Apr 10, 2022
Add GameOverview unit tests and some integration tests (closes #99)
!64
· created
Apr 10, 2022
by
Sárközi Gergely János
Prototípus 2
category
test
Merged
updated
Apr 10, 2022
Display all deployed units on the unit deployment UI (closes #92)
!63
· created
Apr 10, 2022
by
Horváth István
Prototípus 2
category
presi-ui
priority
low
Merged
2
updated
Apr 10, 2022
Use internal access modifier in logic assembly (closes #56)
!62
· created
Apr 10, 2022
by
Sárközi Gergely János
Prototípus 2
category
logic
Merged
updated
Apr 10, 2022
Fix units attempted to be moved after destruction (closes #98)
!61
· created
Apr 10, 2022
by
Sárközi Gergely János
Prototípus 2
category
logic
Merged
updated
Apr 10, 2022
Make the order of the highlighted tiles visible. (closes #97)
!60
· created
Apr 10, 2022
by
Horváth István
Prototípus 2
category
presi-world
priority
medium
Merged
updated
Apr 10, 2022
Remove unreachable barrack checkpoints (closes #94)
!59
· created
Apr 10, 2022
by
Sárközi Gergely János
Prototípus 2
category
logic
Merged
updated
Apr 10, 2022
Display the correct message on the screen when it's tie. (closes #93)
!58
· created
Apr 10, 2022
by
Horváth István
Prototípus 2
category
presi-ui
priority
low
Merged
updated
Apr 10, 2022
Remove dead units from "World._units" (closes #95)
!57
· created
Apr 09, 2022
by
Horváth István
Prototípus 2
category
presi-world
priority
low
Merged
updated
Apr 09, 2022
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