Update Osztály diagram: minor fixes authored by Bahil Botond's avatar Bahil Botond
...@@ -28,11 +28,11 @@ package Logic.Data.World{ ...@@ -28,11 +28,11 @@ package Logic.Data.World{
} }
abstract TileObject{ abstract TileObject{
+ World(): GameWorld{get}
} }
abstract Building extends TileObject{ abstract Building extends TileObject{
+ Owner): GameTeam{get} + Owner(): GameTeam{get}
} }
class Obstacle extends TileObject{ class Obstacle extends TileObject{
...@@ -44,6 +44,7 @@ package Logic.Data.World{ ...@@ -44,6 +44,7 @@ package Logic.Data.World{
+ UpgradeCost(): int{get} + UpgradeCost(): int{get}
+ Target(): Unit{get} + Target(): Unit{get}
+ Level(): int{get} + Level(): int{get}
+ RemainingCooldownTime(): float{get}
} }
class Barrack extends Building{ class Barrack extends Building{
... ...
......