Update Osztály diagram authored by Horváth István's avatar Horváth István
...@@ -282,7 +282,7 @@ package Presentation.UI { ...@@ -282,7 +282,7 @@ package Presentation.UI {
OnExitClicked(): void OnExitClicked(): void
} }
class IngameUI { class SimulationUI {
- _gameState: GameState - _gameState: GameState
- _activePlayer: ActivePlayer - _activePlayer: ActivePlayer
Start(): void Start(): void
...@@ -352,11 +352,11 @@ package Presentation.UI { ...@@ -352,11 +352,11 @@ package Presentation.UI {
event OnResumeClicked() event OnResumeClicked()
} }
IngameUI *-- UnitPurchasingUI SimulationUI *-- UnitPurchasingUI
IngameUI *-- TowerPlacingUI SimulationUI *-- TowerPlacingUI
IngameUI *-- BattleUI SimulationUI *-- BattleUI
IngameUI *-- GameOverOverlay SimulationUI *-- GameOverOverlay
IngameUI *-- PauseOverlay SimulationUI *-- PauseOverlay
} }
``` ```
... ...
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