Package engine.engineMain
Class AssetLoader
java.lang.Object
engine.engineMain.AssetLoader
This class is called when loading into the game.
It uses the Asset Enum to load all of the assets into the GPU memory as Textured models.
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Constructor Summary
ConstructorsConstructorDescriptionConstructor which initializes each Textured Model attribute by calling the loadAsset() method. -
Method Summary
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Constructor Details
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AssetLoader
public AssetLoader()Constructor which initializes each Textured Model attribute by calling the loadAsset() method.
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Method Details
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getRoad
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getResidentialBuilding
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getCommercialBuilding
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getIndustrialBuilding
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getPolice
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getStadium
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getForest
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getUniversity
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getSchool
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