Package engine.tools


package engine.tools
  • Classes
    Class
    Description
    Keyboard class to detect when a key is pressed.
    Class used to create the Matrices needed by the shaders for calculations.
    the Mouse class is designed to get the mouse position in the screen Detects when the mouse buttons create input events and pass them on.
    Mousepicker class is used to know with which Tile in the world the mouse is intersecting.