Uses of Class
engine.models.TexturedModel
Packages that use TexturedModel
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Uses of TexturedModel in engine.engineMain
Methods in engine.engineMain that return TexturedModelModifier and TypeMethodDescriptionAssetLoader.getCommercialBuilding()
AssetLoader.getForest()
AssetLoader.getIndustrialBuilding()
AssetLoader.getPolice()
AssetLoader.getResidentialBuilding()
AssetLoader.getRoad()
AssetLoader.getSchool()
AssetLoader.getStadium()
AssetLoader.getUniversity()
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Uses of TexturedModel in engine.entities
Methods in engine.entities that return TexturedModelMethods in engine.entities with parameters of type TexturedModelConstructors in engine.entities with parameters of type TexturedModelModifierConstructorDescriptionEntity
(TexturedModel model, org.joml.Vector3f position, float rotX, float rotY, float rotZ, float scale) Constructor for regular entities which have a TexturedModel. -
Uses of TexturedModel in engine.renderEngine
Methods in engine.renderEngine with parameters of type TexturedModelModifier and TypeMethodDescriptionvoid
EntityRenderer.prepareModel
(TexturedModel texturedModel) The vertex attribute arrays for each model are enabled, the shaders are laoded with the shinedampers and reflectivity, the texture banks are activated and the texture is loaded.Method parameters in engine.renderEngine with type arguments of type TexturedModelModifier and TypeMethodDescriptionvoid
EntityRenderer.render
(Map<TexturedModel, List<Entity>> entities) Entities are stored in the hashmap Render function prepares each type of TexturedModel and the prepares each individual instance of that model before drawing it to the screen.