Class ModelData

java.lang.Object
engine.objConverter.ModelData

public class ModelData extends Object
The modelData class is storing the data of the object to load it later.
  • Constructor Details

    • ModelData

      public ModelData(float[] vertices, float[] textureCoords, float[] normals, int[] indices, float furthestPoint)
  • Method Details

    • getVertices

      public float[] getVertices()
      Returns:
      float array of all Vertices in the asset.
    • getTextureCoords

      public float[] getTextureCoords()
      Returns:
      float array of the texture coordinates of the asset - also known as UV coords.
    • getNormals

      public float[] getNormals()
      Returns:
      float array of the normals of the asset used in lighting calculations.
    • getIndices

      public int[] getIndices()
      Returns:
      int array of the indices which specify to shader how vertices of assets should be connected.