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Implement park exiting and building states

Karikó Csongor Csanád requested to merge 48-extend-idisplayable into master

Closes #48 (closed), #50 (closed)

New features:

  • Visitors now exit the park and are deleted from the view when they do so.
    This is achieved through ModelObjectHandle, which currently holds a single event for deleting the corresponding object in the view.
  • A new subclass has been added for IDisplayable (IDisplayableBuilding) and DisplayBehaviour (BuildingBehaviour)
    These are responsible for telling the view whenever a building's state changes and changing its appearence accordingly.
  • New 3D model (Scaffold, 2 LOD levels)
  • Scaffolds are displayed around a building if it's under construction, broken or in the process of being repaired.
  • Configured construction times for all buildings.

Additional changes:

  • Fixed a bug when buildings could break while being under construction
  • If a building breaks while a ride is in progress, all people on the ride will exit the building with a negative effect on their mood.
Edited by Karikó Csongor Csanád

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