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hardcoded world gen w/ unit tests (+Moq) (closes #25)

Sárközi Gergely János requested to merge issue-25 into main
  • World generation has been "implemented": a hardcoded world is generated.
  • Unit tests have been created, so when a real world generation is implemented, it can be immediately verified.
  • Moq and its dependencies have been added as DLLs. I am unaware of a better method: I don't think NuGet is supported.

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